PublicWiki.LoftModelling Revisions

December 17, 2003, at 03:40 PM
Changed line 3 from:
 Loft modelling is a process of modelling using splines (AKA Bezier Curves. The user creates a path curve (which must be a simple spline and not have complex branches or anything) and a shape (which may be complex). The shape is then extruded following the path, often with banking and rotation along the path as part of the equation, to create a mesh.
to:
 Loft modelling is a process of modelling using splines (AKA Bezier Curves. The user creates a path curve (which must be a simple spline and not have complex branches or anything) and a shape (which may be complex). The shape is then extruded following the path, often with banking and rotation along the path as part of the equation, to create a mesh.

This is similar to one approach to modelling realistic drapery called spline surfing.

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December 17, 2003, at 03:39 PM
Changed line 1 from:
 Describe LoftModelling here.
to:
 Stub

Loft modelling is a process of modelling using splines (AKA Bezier Curves. The user creates a path curve (which must be a simple spline and not have complex branches or anything) and a shape (which may be complex). The shape is then extruded following the path, often with banking and rotation along the path as part of the equation, to create a mesh.

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