A
vertex is the basic unit of 3D modelling. In a sense, vertices are the atoms that make up a virtual world.
Strictly speaking, a vertex is simply a set of three co-ordinates which define its position in the virtual space. Additional information can be associated with it, such as a
normal and a set of
UVW co-ordinates, though in the
Wavefront Object specification this information is associated by proxy to a vertex by way of the
facets that the vertex takes part in.
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Page last modified on December 10, 2003, at 05:32 AM